From d65dc5e9e95676a7d6c013d7aa5960baf76650b8 Mon Sep 17 00:00:00 2001 From: titiger Date: Thu, 10 Nov 2016 01:36:35 +0100 Subject: [PATCH] bugfix for missing maps --- source/glest_game/menu/menu_state_connected_game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index a20595114..91990830f 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -4990,7 +4990,7 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings, console.addLine(Lang::getInstance().getString("HeadlessServerDoesNotHaveMap","",true)); } } - //listBoxMap.setItems(maps); + listBoxMap.setItems(formattedPlayerSortedMaps[gameSettings->getMapFilter()]); //printf("Setting map from game settings map:%s , settingsfilter=%d , boxfilter=%d \n",gameSettings->getMap().c_str(),gameSettings->getMapFilter(),listBoxMapFilter.getSelectedItemIndex()); listBoxMap.setSelectedItem(mapFile);