maint:addressing "strength" issue

@JoaoMarcosCSilva helps this project stay sharp!
This commit is contained in:
andy5995
2018-09-22 16:58:53 -05:00
parent ccb507a3f4
commit d774a1d179
4 changed files with 11 additions and 3 deletions

View File

@@ -1022,8 +1022,8 @@ namespace Shared {
}
}
void MapPreview::applyNewHeight(float newHeight, int x, int y, int strenght) {
cells[x][y].height = static_cast<float>(((cells[x][y].height * strenght) + newHeight) / (strenght + 1));
void MapPreview::applyNewHeight(float newHeight, int x, int y, int strength) {
cells[x][y].height = static_cast<float>(((cells[x][y].height * strength) + newHeight) / (strength + 1));
hasChanged = true;
}