diff --git a/source/glest_game/network/client_interface.cpp b/source/glest_game/network/client_interface.cpp index 6eff171a3..e0e6379a5 100644 --- a/source/glest_game/network/client_interface.cpp +++ b/source/glest_game/network/client_interface.cpp @@ -1564,8 +1564,7 @@ namespace Glest { if (isConnected() == false) { if (SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork, "In [%s::%s] Line: %d\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__); - - string sErr = "Error, server has disconnected!"; + string sErr = lang.getString("ServerDisconnected"); DisplayErrorMessage(sErr); if (SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork, "In [%s::%s] Line: %d\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__); @@ -1964,7 +1963,8 @@ namespace Glest { if (msg == nmtInvalid) { if (getSocket() == NULL || (chrono.getMillis() % 250 == 0 && isConnected() == false)) { if (getQuit() == false) { - DisplayErrorMessage("Server has disconnected."); + Lang &lang = Lang::getInstance(); + DisplayErrorMessage(lang.getString("ServerDisconnected")); setQuit(true); } close();