- added the ability to synch unit particles with model animation using start-time and end-time attributes

This commit is contained in:
Mark Vejvoda
2011-08-27 06:52:17 +00:00
parent c8f25c95f3
commit d99a8236ae
10 changed files with 141 additions and 7 deletions

View File

@@ -553,6 +553,9 @@ UnitParticleSystem::UnitParticleSystem(int particleCount):
delay = 0; // none
lifetime = -1; // forever
startTime = 0;
endTime = 1;
}
UnitParticleSystem::~UnitParticleSystem(){