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- fixed spelling mistake in variable name
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parent
4a0617b12c
commit
d9b624dbb8
@ -153,7 +153,7 @@ public:
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static const char *RANDOMFACTION_SLOTNAME;
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static const char *playerTextureCacheLookupKey;
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static const char *ircClinetCacheLookupKey;
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static const char *ircClientCacheLookupKey;
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static const char *factionPreviewTextureCacheLookupKey;
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static const char *characterMenuScreenPositionListCacheLookupKey;
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static const char *pathCacheLookupKey;
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@ -50,7 +50,7 @@ const char *GameConstants::folder_path_screenshots = "screens/";
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const char *GameConstants::OBSERVER_SLOTNAME = "*Observer*";
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const char *GameConstants::RANDOMFACTION_SLOTNAME = "*Random*";
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const char *GameConstants::ircClinetCacheLookupKey = "ircClientCache";
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const char *GameConstants::ircClientCacheLookupKey = "ircClientCache";
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const char *GameConstants::playerTextureCacheLookupKey = "playerTextureCache";
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const char *GameConstants::factionPreviewTextureCacheLookupKey = "factionPreviewTextureCache";
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const char *GameConstants::characterMenuScreenPositionListCacheLookupKey = "characterMenuScreenPositionListCache";
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@ -162,7 +162,7 @@ static void cleanupProcessObjects() {
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}
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#1 IRCCLient Cache SHUTDOWN\n");
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IRCThread * &ircClient = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClinetCacheLookupKey);
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IRCThread * &ircClient = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClientCacheLookupKey);
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if(ircClient != NULL) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 IRCCLient Cache SHUTDOWN\n");
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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@ -307,7 +307,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
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MutexSafeWrapper safeMutexIRCPtr(&mutexIRCClient,string(extractFileFromDirectoryPath(__FILE__).c_str()) + "_" + intToStr(__LINE__));
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#1 IRCCLient Cache check\n");
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IRCThread * &ircThread = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClinetCacheLookupKey);
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IRCThread * &ircThread = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClientCacheLookupKey);
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if(ircThread == NULL) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 IRCCLient Cache check\n");
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ircThread = new IRCThread(ircArgs,this);
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