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- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
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@@ -30,6 +30,10 @@ using Util::intToStr;
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// Globals
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// =====================================================
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bool getVBOSupported();
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void setVBOSupported(bool value);
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void overrideGlExtensionSupport(const char *extensionName,bool value);
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bool isGlExtensionSupported(const char *extensionName);
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bool isGlVersionSupported(int major, int minor, int release);
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const char *getGlVersion();
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