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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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@@ -12,12 +12,10 @@
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#ifndef _SHADER_G3DVIEWER_RENDERER_H_
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#define _SHADER_G3DVIEWER_RENDERER_H_
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/*
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#include "model_renderer.h"
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#include "texture_manager.h"
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#include "model.h"
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#include "texture.h"
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*/
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#ifdef WIN32
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#include <winsock2.h>
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#include <winsock.h>
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#endif
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#include "model_renderer.h"
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#include "texture_manager.h"
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