From df22657b546b59dfea28a8c82fa7c1e41ff11fb1 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Fri, 7 Oct 2011 20:53:36 +0000 Subject: [PATCH] - updated regular settings for original intro so timing is correct --- source/glest_game/main/intro.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/main/intro.cpp b/source/glest_game/main/intro.cpp index 1e67583d8..592ace85e 100644 --- a/source/glest_game/main/intro.cpp +++ b/source/glest_game/main/intro.cpp @@ -100,7 +100,7 @@ Intro::Intro(Program *program): int appear= Intro::appearTime; int disappear= Intro::showTime+Intro::appearTime+Intro::disapearTime; - texts.push_back(new Text("based on the award winning Glest", Vec2i(w/2, h/2), appear, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D())); + texts.push_back(new Text("based on the award winning game Glest", Vec2i(w/2, h/2), appear, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D())); texts.push_back(new Text("the MegaGlest team presents...", Vec2i(w/2, h/2), disappear, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D())); texts.push_back(new Text(coreData.getLogoTexture(), Vec2i(w/2-128, h/2-64), Vec2i(256, 128), disappear *(++displayItemNumber)));