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Editor as its own Tool-Application on steam
I think this is correct, but I could not test it.
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"appbuild"
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{
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"appid" "611990"
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"desc" "MegaGlest Editor" // description for this build
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"buildoutput" "..\output\" // build output folder for .log, .csm & .csd files, relative to location of this file
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"contentroot" "..\content\" // root content folder, relative to location of this file
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"setlive" "" // branch to set live after successful build, non if empty
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"preview" "0" // to enable preview builds
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"local" "" // set to file path of local content server
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"depots"
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{
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"578871" "linux_x64_build_578871.vdf"
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}
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}
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