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https://github.com/glest/glest-source.git
synced 2025-08-16 21:33:59 +02:00
- added player status for network based games so players can indicate if they are ready to play or not
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@@ -753,6 +753,10 @@ bool Socket::isSocketValid(const PLATFORM_SOCKET *validateSocket) {
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Socket::Socket(PLATFORM_SOCKET sock) {
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//this->pingThread = NULL;
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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this->inSocketDestructor = false;
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safeMutexSocketDestructorFlag.ReleaseLock();
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this->sock= sock;
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this->connectedIpAddress = "";
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}
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@@ -761,6 +765,10 @@ Socket::Socket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//this->pingThread = NULL;
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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this->inSocketDestructor = false;
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safeMutexSocketDestructorFlag.ReleaseLock();
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this->connectedIpAddress = "";
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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@@ -823,6 +831,10 @@ Socket::~Socket()
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{
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] START closing socket = %d...\n",__FILE__,__FUNCTION__,sock);
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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this->inSocketDestructor = true;
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safeMutexSocketDestructorFlag.ReleaseLock();
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disconnectSocket();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] END closing socket = %d...\n",__FILE__,__FUNCTION__,sock);
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@@ -1037,6 +1049,12 @@ int Socket::send(const void *data, int dataSize) {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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errno = 0;
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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@@ -1072,6 +1090,12 @@ int Socket::send(const void *data, int dataSize) {
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if(isConnected() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d, sock = %d, dataSize = %d, data = %p\n",__FILE__,__FUNCTION__,__LINE__,attemptCount,sock,dataSize,data);
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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#ifdef __APPLE__
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bytesSent = ::send(sock, (const char *)data, dataSize, SO_NOSIGPIPE);
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@@ -1113,6 +1137,12 @@ int Socket::send(const void *data, int dataSize) {
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if(isConnected() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d, sock = %d, dataSize = %d, data = %p\n",__FILE__,__FUNCTION__,__LINE__,attemptCount,sock,dataSize,data);
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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const char *sendBuf = (const char *)data;
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#ifdef __APPLE__
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@@ -1173,6 +1203,12 @@ int Socket::receive(void *data, int dataSize) {
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ssize_t bytesReceived = 0;
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if(isSocketValid() == true) {
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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bytesReceived = recv(sock, reinterpret_cast<char*>(data), dataSize, 0);
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safeMutex.ReleaseLock();
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@@ -1195,6 +1231,12 @@ int Socket::receive(void *data, int dataSize) {
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break;
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}
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else if(Socket::isReadable() == true) {
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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bytesReceived = recv(sock, reinterpret_cast<char*>(data), dataSize, 0);
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safeMutex.ReleaseLock();
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@@ -1224,6 +1266,12 @@ int Socket::peek(void *data, int dataSize,bool mustGetData) {
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if(isSocketValid() == true) {
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//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__) + "_" + intToStr(sock) + "_" + intToStr(dataSize));
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static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,mutexOwnerId);
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@@ -1265,6 +1313,13 @@ int Socket::peek(void *data, int dataSize,bool mustGetData) {
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}
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*/
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if(Socket::isReadable() == true) {
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return -1;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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//MutexSafeWrapper safeMutex(&dataSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__) + "_" + intToStr(sock) + "_" + intToStr(dataSize));
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + string("_") + intToStr(__LINE__));
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err = recv(sock, reinterpret_cast<char*>(data), dataSize, MSG_PEEK);
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@@ -1334,6 +1389,12 @@ bool Socket::isReadable() {
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int i = 0;
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{
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return false;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorRead,string(__FILE__) + "_" + intToStr(__LINE__));
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i= select((int)sock + 1, &set, NULL, NULL, &tv);
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}
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@@ -1357,6 +1418,12 @@ bool Socket::isWritable() {
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int i = 0;
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{
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MutexSafeWrapper safeMutexSocketDestructorFlag(&inSocketDestructorSynchAccessor,string(__FILE__) + "_" + intToStr(__LINE__));
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if(this->inSocketDestructor == true) {
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return false;
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}
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safeMutexSocketDestructorFlag.ReleaseLock();
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MutexSafeWrapper safeMutex(&dataSynchAccessorWrite,string(__FILE__) + "_" + intToStr(__LINE__));
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i = select((int)sock + 1, NULL, &set, NULL, &tv);
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}
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