mirror of
https://github.com/glest/glest-source.git
synced 2025-09-30 09:29:25 +02:00
- bugfix for font height calc
- updated intro
This commit is contained in:
@@ -96,9 +96,16 @@ Intro::Intro(Program *program):
|
||||
int showIntroPicsTime = showIntroPicturesNode->getAttribute("time")->getIntValue();
|
||||
bool showIntroPicsRandom = showIntroPicturesNode->getAttribute("random")->getBoolValue();
|
||||
|
||||
texts.push_back(Text(coreData.getLogoTexture(), Vec2i(w/2-128, h/2-64), Vec2i(256, 128), Intro::appearTime));
|
||||
texts.push_back(Text(glestVersionString, Vec2i(w/2+45, h/2-45), Intro::appearTime, coreData.getMenuFontNormal(),coreData.getMenuFontNormal3D()));
|
||||
texts.push_back(Text("www.megaglest.org", Vec2i(w/2, h/2), Intro::showTime+Intro::appearTime+Intro::disapearTime, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D()));
|
||||
int displayItemNumber = 1;
|
||||
int appear= Intro::appearTime;
|
||||
int disappear= Intro::showTime+Intro::appearTime+Intro::disapearTime;
|
||||
|
||||
texts.push_back(new Text("based on the award winning Glest", Vec2i(w/2, h/2), appear, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D()));
|
||||
texts.push_back(new Text("the MegaGlest team presents...", Vec2i(w/2, h/2), disappear, coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D()));
|
||||
|
||||
texts.push_back(new Text(coreData.getLogoTexture(), Vec2i(w/2-128, h/2-64), Vec2i(256, 128), disappear *(++displayItemNumber)));
|
||||
texts.push_back(new Text(glestVersionString, Vec2i(w/2+45, h/2-45), disappear *(displayItemNumber++), coreData.getMenuFontNormal(),coreData.getMenuFontNormal3D()));
|
||||
texts.push_back(new Text("www.megaglest.org", Vec2i(w/2, h/2), disappear *(displayItemNumber++), coreData.getMenuFontVeryBig(),coreData.getMenuFontVeryBig3D()));
|
||||
|
||||
if(showIntroPics > 0 && coreData.getMiscTextureList().size() > 0) {
|
||||
const int showMiscTime = showIntroPicsTime;
|
||||
@@ -137,30 +144,33 @@ Intro::Intro(Program *program):
|
||||
Texture2D *tex = intoTexList[i];
|
||||
//printf("tex # %d [%s]\n",i,tex->getPath().c_str());
|
||||
|
||||
if(i == 0) {
|
||||
texts.push_back(Text(tex, Vec2i(1, h-tex->getTextureHeight()), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
Vec2i texPlacement;
|
||||
if(i == 0 || i % 9 == 0) {
|
||||
texPlacement = Vec2i(1, h-tex->getTextureHeight());
|
||||
}
|
||||
if(i == 1) {
|
||||
texts.push_back(Text(tex, Vec2i(1, 1), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 1 || i % 9 == 1) {
|
||||
texPlacement = Vec2i(1, 1);
|
||||
}
|
||||
if(i == 2) {
|
||||
texts.push_back(Text(tex, Vec2i(w-tex->getTextureWidth(), 1), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 2 || i % 9 == 2) {
|
||||
texPlacement = Vec2i(w-tex->getTextureWidth(), 1);
|
||||
}
|
||||
if(i == 3) {
|
||||
texts.push_back(Text(tex, Vec2i(w-tex->getTextureWidth(), h-tex->getTextureHeight()), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 3 || i % 9 == 3) {
|
||||
texPlacement = Vec2i(w-tex->getTextureWidth(), h-tex->getTextureHeight());
|
||||
}
|
||||
if(i == 4) {
|
||||
texts.push_back(Text(tex, Vec2i(w/2 - tex->getTextureWidth()/2, h-tex->getTextureHeight()), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 4 || i % 9 == 4) {
|
||||
texPlacement = Vec2i(w/2 - tex->getTextureWidth()/2, h-tex->getTextureHeight());
|
||||
}
|
||||
if(i == 5) {
|
||||
texts.push_back(Text(tex, Vec2i(w/2 - tex->getTextureWidth()/2, 1), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 5 || i % 9 == 5) {
|
||||
texPlacement = Vec2i(w/2 - tex->getTextureWidth()/2, 1);
|
||||
}
|
||||
if(i == 6) {
|
||||
texts.push_back(Text(tex, Vec2i(1, (h/2) - (tex->getTextureHeight()/2)), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 6 || i % 9 == 6) {
|
||||
texPlacement = Vec2i(1, (h/2) - (tex->getTextureHeight()/2));
|
||||
}
|
||||
if(i == 7) {
|
||||
texts.push_back(Text(tex, Vec2i(w-tex->getTextureWidth(), (h/2) - (tex->getTextureHeight()/2)), Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), Intro::showTime+Intro::appearTime+Intro::disapearTime+(showMiscTime*(i+1))));
|
||||
else if(i == 7 || i % 9 == 7) {
|
||||
texPlacement = Vec2i(w-tex->getTextureWidth(), (h/2) - (tex->getTextureHeight()/2));
|
||||
}
|
||||
|
||||
texts.push_back(new Text(tex, texPlacement, Vec2i(tex->getTextureWidth(), tex->getTextureHeight()), disappear *displayItemNumber+(showMiscTime*(i+1))));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,9 +183,13 @@ Intro::Intro(Program *program):
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
|
||||
Intro::~Intro() {
|
||||
deleteValues(texts.begin(),texts.end());
|
||||
}
|
||||
|
||||
void Intro::update(){
|
||||
timer++;
|
||||
if(timer>introTime*GameConstants::updateFps/1000){
|
||||
if(timer > introTime * GameConstants::updateFps / 1000){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
program->setState(new MainMenu(program));
|
||||
@@ -205,20 +219,33 @@ void Intro::render() {
|
||||
|
||||
renderer.reset2d();
|
||||
renderer.clearBuffers();
|
||||
for(int i=0; i<texts.size(); ++i){
|
||||
Text *text= &texts[i];
|
||||
|
||||
difTime= 1000*timer/GameConstants::updateFps-text->getTime();
|
||||
// CoreData &coreData= CoreData::getInstance();
|
||||
// renderer.renderTextureQuad(
|
||||
// 1, 1,
|
||||
// 1, 1,
|
||||
// coreData.getLogoTexture(), 1.0);
|
||||
|
||||
if(difTime>0 && difTime<appearTime+showTime+disapearTime){
|
||||
// renderer.renderFPSWhenEnabled(lastFps);
|
||||
|
||||
// renderer.renderText3D(
|
||||
// "test 123", coreData.getMenuFontVeryBig3D(), 1.0,
|
||||
// 1, 1, true);
|
||||
|
||||
for(int i = 0; i < texts.size(); ++i) {
|
||||
Text *text= texts[i];
|
||||
|
||||
difTime= 1000 * timer / GameConstants::updateFps - text->getTime();
|
||||
|
||||
if(difTime > 0 && difTime < appearTime + showTime + disapearTime) {
|
||||
float alpha= 1.f;
|
||||
if(difTime>0 && difTime<appearTime){
|
||||
if(difTime > 0 && difTime < appearTime) {
|
||||
//apearing
|
||||
alpha= static_cast<float>(difTime)/appearTime;
|
||||
alpha= static_cast<float>(difTime) / appearTime;
|
||||
}
|
||||
else if(difTime>0 && difTime<appearTime+showTime+disapearTime){
|
||||
else if(difTime > 0 && difTime < appearTime + showTime + disapearTime) {
|
||||
//disappearing
|
||||
alpha= 1.f- static_cast<float>(difTime-appearTime-showTime)/disapearTime;
|
||||
alpha= 1.f- static_cast<float>(difTime - appearTime - showTime) / disapearTime;
|
||||
}
|
||||
|
||||
if(text->getText().empty() == false) {
|
||||
|
Reference in New Issue
Block a user