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used network slot is marked with Human instead of Network now
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@@ -430,7 +430,6 @@ void MenuStateConnectedGame::update()
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vector<string> maps,tilesets,techtree;
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vector<string> maps,tilesets,techtree;
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const GameSettings *gameSettings=clientInterface->getGameSettings();
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const GameSettings *gameSettings=clientInterface->getGameSettings();
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// tileset
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// tileset
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tilesets.push_back(formatString(gameSettings->getTileset()));
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tilesets.push_back(formatString(gameSettings->getTileset()));
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listBoxTileset.setItems(tilesets);
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listBoxTileset.setItems(tilesets);
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@@ -474,6 +473,12 @@ void MenuStateConnectedGame::update()
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listBoxControls[slot].setSelectedItemIndex(gameSettings->getFactionControl(i));
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listBoxControls[slot].setSelectedItemIndex(gameSettings->getFactionControl(i));
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listBoxTeams[slot].setSelectedItemIndex(gameSettings->getTeam(i));
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listBoxTeams[slot].setSelectedItemIndex(gameSettings->getTeam(i));
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listBoxFactions[slot].setSelectedItem(formatString(gameSettings->getFactionTypeName(i)));
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listBoxFactions[slot].setSelectedItem(formatString(gameSettings->getFactionTypeName(i)));
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if(gameSettings->getFactionControl(i) == ctNetwork && gameSettings->getThisFactionIndex() == i){
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// set my current slot to ctHuman
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listBoxControls[slot].setSelectedItemIndex(ctHuman);
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}
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}
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}
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}
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}
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//update lobby
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//update lobby
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