- added more texture compression supported types

- some in progress work related to texture reloading
This commit is contained in:
Mark Vejvoda
2010-10-29 16:27:22 +00:00
parent 02a16da938
commit e0d338b583
9 changed files with 241 additions and 23 deletions

View File

@@ -347,7 +347,7 @@ void MainWindow::eventKeyDown(char key){
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] ALT-ENTER pressed\n",__FILE__,__FUNCTION__,__LINE__);
// This stupidity only required in win32.
// We reload the textures so that
// We reload the textures so that the canvas paints textures properly
#ifdef WIN32
if(Window::getAllowAltEnterFullscreenToggle() == true) {
Renderer &renderer= Renderer::getInstance();