mirror of
https://github.com/glest/glest-source.git
synced 2025-08-21 23:45:14 +02:00
Added const strings for versions
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@@ -71,6 +71,7 @@
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#include "platform_util.h"
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#include "utf8.h"
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#include "byte_order.h"
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#include "shared_definitions.h"
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#if _BSD_SOURCE || _SVID_SOURCE || _XOPEN_SOURCE >= 500 || _XOPEN_SOURCE && _XOPEN_SOURCE_EXTENDED
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#include <unistd.h>
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@@ -97,8 +98,6 @@ namespace Shared {
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const time_t REFRESH_CRC_DAY_SECONDS = 60 * 60 * 24;
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static string crcCachePath = "";
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static void(*unexpected_handler)(const char*) = NULL;
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static string gameVersion = "";
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static string gameGITVersion = "";
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namespace Private {
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@@ -687,19 +686,6 @@ namespace Shared {
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unexpected_handler = handler;
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}
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//string getGameVersion() {
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// return gameVersion;
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//}
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//string getGameGITVersion() {
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// return gameGITVersion;
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//}
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void setGameVersion(const string &version) {
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gameVersion = version;
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}
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void setGameGITVersion(const string &git) {
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gameGITVersion = git;
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}
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string getCRCCacheFileName(std::pair<string, string> cacheKeys) {
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string crcCacheFile = cacheKeys.first + cacheKeys.second;
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return crcCacheFile;
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@@ -859,8 +845,7 @@ namespace Shared {
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char szBuf1[100] = "";
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strftime(szBuf1, 100, "%Y-%m-%d %H:%M:%S", &loctime);
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string writeGameVer = Shared::PlatformByteOrder::toCommonEndian(gameVersion);
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string writeGameGITVersion = Shared::PlatformByteOrder::toCommonEndian(gameGITVersion);
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string writeGameVer = Shared::PlatformByteOrder::toCommonEndian(GameVersionString);
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string writeActualFileName = Shared::PlatformByteOrder::toCommonEndian(actualFileName);
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fprintf(fp, "%20ld,%20u,%20ld",
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@@ -868,9 +853,8 @@ namespace Shared {
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Shared::PlatformByteOrder::toCommonEndian(crcValue),
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(long) Shared::PlatformByteOrder::toCommonEndian(now));
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fprintf(fp, "\n%s\n%s\n%s",
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fprintf(fp, "\n%s\n%s",
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writeGameVer.c_str(),
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writeGameGITVersion.c_str(),
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writeActualFileName.c_str());
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fclose(fp);
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@@ -38,7 +38,7 @@
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#include <string.h>
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#include <stdlib.h>
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#include "conversion.h"
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#include "versions.h"
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#include "shared_definitions.h"
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using namespace Shared::Util;
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using namespace Shared::PlatformCommon;
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@@ -837,7 +837,7 @@ namespace Shared {
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if (SystemFlags::VERBOSE_MODE_ENABLED || IRCThread::debugEnabled) printf("===> IRC: Line: %d\n", __LINE__);
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safeMutex.Lock();
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if (irc_connect(ircSession, argv[0].c_str(), IRC_SERVER_PORT, 0, this->nick.c_str(), this->username.c_str(), (string("ZetaGlest ") + GAME_VERSION).c_str())) {
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if (irc_connect(ircSession, argv[0].c_str(), IRC_SERVER_PORT, 0, this->nick.c_str(), this->username.c_str(), (string("ZetaGlest ") + GameVersionString).c_str())) {
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safeMutex.ReleaseLock();
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if (SystemFlags::VERBOSE_MODE_ENABLED || IRCThread::debugEnabled) printf("===> IRC Could not connect: %s\n", irc_strerror(irc_errno(ircSession)));
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return;
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@@ -33,6 +33,7 @@
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#include "utf8.h"
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#include "font.h"
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#include "string_utils.h"
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#include "shared_definitions.h"
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#include "leak_dumper.h"
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using namespace std;
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@@ -45,7 +46,6 @@ namespace Shared {
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string Properties::applicationPath = "";
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string Properties::applicationDataPath = "";
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string Properties::gameVersion = "";
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string Properties::techtreePath = "";
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string Properties::scenarioPath = "";
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@@ -270,7 +270,7 @@ namespace Shared {
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mapTagReplacementValues["{SCENARIOPATH}"] = Properties::scenarioPath;
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mapTagReplacementValues["{TUTORIALPATH}"] = Properties::tutorialPath;
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mapTagReplacementValues["$GAMEVERSION"] = Properties::gameVersion;
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mapTagReplacementValues["$GAMEVERSION"] = GameVersionString;
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//
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// #2
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@@ -407,7 +407,7 @@ namespace Shared {
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// }
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replaceAll(value, "{TUTORIALPATH}", Properties::tutorialPath);
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replaceAll(value, "$GAMEVERSION", Properties::gameVersion);
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replaceAll(value, "$GAMEVERSION", GameVersionString);
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}
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//if(originalValue != value || originalValue.find("$APPLICATIONDATAPATH") != string::npos) {
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