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Testing something, sorry for spam
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@@ -316,6 +316,7 @@ namespace Game {
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}
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Texture2D *CoreData::getLogoTexture() {
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string data_path = getDataPath();
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printf("\n%s\n", data_path.c_str());
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loadTextureIfRequired(&logoTexture, data_path,
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CORE_MENU_TEXTURES_PATH + "logo.tga",
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tsyst_logoTexture, false, false, false);
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