diff --git a/source/g3d_viewer/main.cpp b/source/g3d_viewer/main.cpp index 1f0c9203b..624fca2c9 100644 --- a/source/g3d_viewer/main.cpp +++ b/source/g3d_viewer/main.cpp @@ -58,7 +58,7 @@ const char *folderDelimiter = "/"; //int GameConstants::updateFps= 40; //int GameConstants::cameraFps= 100; -const string g3dviewerVersionString= "v1.3.6"; +const string g3dviewerVersionString= "v3.12-dev"; // Because g3d should always support alpha transparency string fileFormat = "png"; diff --git a/source/glest_game/facilities/game_util.cpp b/source/glest_game/facilities/game_util.cpp index fae6f0201..02440651b 100644 --- a/source/glest_game/facilities/game_util.cpp +++ b/source/glest_game/facilities/game_util.cpp @@ -43,7 +43,7 @@ const string lastCompatibleSaveGameVersionString = "v3.9.0"; const string GIT_RawRev = string(GITVERSION); const string GIT_Rev = string("Rev: ") + string(GITVERSION); #else -const string GIT_RawRev = "$4446.1a8673f$"; +const string GIT_RawRev = "$5060.7451e49$"; const string GIT_Rev = "$Rev$"; #endif diff --git a/source/glest_map_editor/main.cpp b/source/glest_map_editor/main.cpp index adbfc520f..e9720f9d4 100644 --- a/source/glest_map_editor/main.cpp +++ b/source/glest_map_editor/main.cpp @@ -46,7 +46,7 @@ string getGameReadWritePath(string lookupKey) { namespace MapEditor { -const string mapeditorVersionString = "v1.6.1"; +const string mapeditorVersionString = "v3.12-dev"; const string MainWindow::winHeader = "MegaGlest Map Editor " + mapeditorVersionString; // =============================================== diff --git a/source/version.txt b/source/version.txt index aeb3e790a..71ba40362 100644 --- a/source/version.txt +++ b/source/version.txt @@ -9,5 +9,5 @@ CurrentGameVersion = "3.12-dev"; OldReleaseGameVersion = "3.11.0"; LastCompatibleSaveGameVersion = "3.9.0"; -GitCommitForRelease = "4446.1a8673f"; +GitCommitForRelease = "5060.7451e49"; # ^ will be automatically generated