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- cancel button only shows is manually enabled in ini
- bugfix for playernames in network status loading screen
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@@ -1009,7 +1009,9 @@ void ServerInterface::waitUntilReady(Checksum *checksum) {
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bool allReady = false;
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logger.setCancelLoadingEnabled(true);
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if(Config::getInstance().getBool("EnableGameServerLoadCancel","false") == true) {
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logger.setCancelLoadingEnabled(true);
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}
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Lang &lang= Lang::getInstance();
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while(exitServer == false && allReady == false && logger.getCancelLoading() == false) {
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