tracking down bug on i386 platform

- comment titi's model debug output
This commit is contained in:
Mark Vejvoda
2013-06-01 17:23:51 +00:00
parent 8c725df8a2
commit e809080d0f
5 changed files with 22 additions and 292 deletions

View File

@@ -771,8 +771,8 @@ void Mesh::load(int meshIndex, const string &dir, FILE *f, TextureManager *textu
specularPower= meshHeader.specularPower;
opacity= meshHeader.opacity;
if(opacity==0){
printf("found a mesh with opacity=0 in header, using opacity=1 to see it now \n");
printf("file: %s\n",modelFile.c_str());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("found a mesh with opacity=0 in header, using opacity=1 to see it now \n");
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("file: %s\n",modelFile.c_str());
opacity=1.0f;
}
textureFlags= meshHeader.textures;