From e8ebd45d90ed8f23b4565ca4b7885acc09a1d023 Mon Sep 17 00:00:00 2001 From: mathusummut Date: Sun, 11 Nov 2018 19:07:26 +0100 Subject: [PATCH] Updated ChangeLog --- ChangeLog.md | 1 + 1 file changed, 1 insertion(+) diff --git a/ChangeLog.md b/ChangeLog.md index d30b0e95e..8651d2a34 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -31,6 +31,7 @@ v1.0 - [[bugfix:835c6ef](https://github.com/ZetaGlest/zetaglest-source/commit/835c6efd924ed7e62ccd43e064bc6b7f5cdecbfc)]Fixed "x" key getting stuck on Windows - [[045b0b8](https://github.com/ZetaGlest/zetaglest-source/commit/045b0b88e051f7163fbef42fa0adc63a326ca186)]Removed "MG_" and "xxx" (3 digit extension) on nicknames in lobby player list - [Windows](https://github.com/ZetaGlest/zetaglest-source/commits/develop/mk/windows) build system, dependencies, and documentation updated +- Now allows cross-version network games if the data is the same - These units can now heal mobile units from their own factions that are in range: nurse (British, radius of 15), archmage_tower (Magic, radius of 8) - Auto-healing radius changed from 8 to 15 (with the exception of Valhalla) - Units standing near Valhalla (norse) are auto-healed (radius of 8)