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do not crash and exit game when core data textures are not found
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@@ -85,7 +85,7 @@ bool showMessage(std::string warning,string writepath) {
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//command += " --title \"Error\" --msgbox \"`printf \"" + warning + "\"`\"";
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command += " --title \"Error\" --text-info --filename=" + text_file;
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printf("\n\n\nzenity command [%s]\n\n\n",command.c_str());
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//printf("\n\n\nzenity command [%s]\n\n\n",command.c_str());
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FILE *fp = popen(command.c_str(),"r");
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if (fp != 0)
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