mirror of
https://github.com/glest/glest-source.git
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PolitikerNEU jpg and png support! ( currently linux only ? )
Some little changes where I forgot to integrate the playername Mousescroll is not longer super fast
This commit is contained in:
34
source/shared_lib/include/graphics/BMPReader.h
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34
source/shared_lib/include/graphics/BMPReader.h
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@@ -0,0 +1,34 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2010 Martiño Figueroa and others
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef BMPREADER_H
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#define BMPREADER_H
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// =====================================
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// class BMPReader
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// =====================================
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#include "FileReader.h"
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#include "pixmap.h"
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namespace Shared{ namespace Graphics{
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class BMPReader: FileReader<Pixmap2D> {
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public:
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BMPReader();
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Pixmap2D* read(ifstream& in, const string& path, Pixmap2D* ret) const;
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};
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}} //end namespace
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#endif
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274
source/shared_lib/include/graphics/FileReader.h
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274
source/shared_lib/include/graphics/FileReader.h
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2010 Martiño Figueroa and others
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef FILE_READER_H
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#define FILE_READER_H
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#include "platform_util.h"
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#include <map>
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#include <string>
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#include <vector>
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#include <fstream>
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#include <iostream>
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#include <stdexcept>
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using std::map;
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using std::string;
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using std::vector;
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using std::ifstream;
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using std::ios;
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using std::runtime_error;
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using Shared::Platform::extractExtension;
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namespace Shared{
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// =====================================================
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// class FileReader
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// =====================================================
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template <class T>
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class FileReader {
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protected:
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string const * extensions;
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/**Creates a filereader being able to possibly load files
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* from the specified extension
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**/
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FileReader(string const * extensions);
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public:
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/*Return the - existing and initialized - fileReadersMap
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*/
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static map<string, vector<FileReader<T> const * >* >& getFileReadersMap() {
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static map<string, vector<FileReader<T> const * >* > fileReaderByExtension;
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return fileReaderByExtension;
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}
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static vector<FileReader<T> const * > fileReaders;
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public:
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/**Tries to read a file
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* This method tries to read the file with the specified filepath.
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown*/
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static T* readPath(const string& filepath);
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/**Tries to read a file from an object
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* This method tries to read the file with the specified filepath.
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown*/
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static T* readPath(const string& filepath, T* object);
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/**Gives a quick estimation of whether the specified file
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* can be read or not depending on the filename*/
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virtual bool canRead(const string& filepath) const;
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/**Gives a better estimation of whether the specified file
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* can be read or not depending on the file content*/
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virtual bool canRead(ifstream& file) const;
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/**Reads a file
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* This method tries to read the file with the specified filepath
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown
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*/
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virtual T* read(const string& filepath) const;
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/**Reads a file to an object
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* This method tries to read the file with the specified filepath
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown
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*/
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virtual T* read(const string& filepath, T* object) const;
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/**Reads a file
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* This method tries to read the specified file
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* If it failes, either <code>null</code> is returned or an exception
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* Default implementation generates an object using T()
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* is thrown
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*/
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virtual T* read(ifstream& file, const string& path) const {
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T* obj = new T();
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T* ret = read(file,path,obj);
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if (obj != ret) {
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delete obj;
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}
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return ret;
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}
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/**Reads a file onto the specified object
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* This method tries to read the specified file
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* If it failes, either <code>null</code> is returned or an exception
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* is thrown
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*/
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virtual T* read(ifstream& file, const string& path, T* former) const = 0;
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virtual ~FileReader() {
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/*for (typename vector<FileReader<T> const * >::const_iterator i = fileReaders.begin(); i != fileReaders.end(); ++i) {
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delete const_cast<FileReader<T>* >(*i); //Segfault
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}*/
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}; //Well ... these objects aren't supposed to be destroyed
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};
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template <typename T>
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static inline T* readFromFileReaders(vector<FileReader<T> const *>* readers, const string& filepath) {
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for (typename vector<FileReader<T> const *>::const_iterator i = readers->begin(); i != readers->end(); ++i) {
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try {
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FileReader<T> const * reader = *i;
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T* ret = reader->read(filepath); //It is guaranteed that at least the filepath matches ...
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if (ret != NULL) {
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return ret;
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}
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} catch (...) { //TODO: Specific exceptions
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}
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}
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return NULL;
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}
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template <typename T>
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static inline T* readFromFileReaders(vector<FileReader<T> const *>* readers, const string& filepath, T* object) {
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for (typename vector<FileReader<T> const *>::const_iterator i = readers->begin(); i != readers->end(); ++i) {
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try {
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FileReader<T> const * reader = *i;
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T* ret = reader->read(filepath, object); //It is guaranteed that at least the filepath matches ...
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if (ret != NULL) {
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return ret;
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}
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} catch (...) { //TODO: Specific exceptions
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}
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}
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std::cerr << "Could not parse filepath: " << filepath << std::endl;
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return NULL;
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}
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/**Tries to read a file
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* This method tries to read the file with the specified filepath.
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown*/
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template <typename T>
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T* FileReader<T>::readPath(const string& filepath) {
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const string& extension = extractExtension(filepath);
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vector<FileReader<T> const * >* possibleReaders = (getFileReadersMap())[extension];
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if (possibleReaders != NULL) {
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//Search in these possible readers
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T* ret = readFromFileReaders(possibleReaders, filepath);
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if (ret != NULL) {
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return ret;
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}
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}
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T* ret = readFromFileReaders(&fileReaders, filepath); //Try all other
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return ret;
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}
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/**Tries to read a file
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* This method tries to read the file with the specified filepath.
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown*/
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template <typename T>
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T* FileReader<T>::readPath(const string& filepath, T* object) {
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const string& extension = extractExtension(filepath);
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vector<FileReader<T> const * >* possibleReaders = (getFileReadersMap())[extension];
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if (possibleReaders != NULL) {
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//Search in these possible readers
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T* ret = readFromFileReaders(possibleReaders, filepath, object);
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if (ret != NULL) {
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return ret;
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}
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}
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T* ret = readFromFileReaders(&fileReaders, filepath, object); //Try all other
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return ret;
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}
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template<typename T>
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vector<FileReader<T> const * > FileReader<T>::fileReaders;
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template <typename T>
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FileReader<T>::FileReader(string const * extensions): extensions(extensions) {
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fileReaders.push_back(this);
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string const * nextExtension = extensions;
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while (((*nextExtension) != "")) {
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vector<FileReader<T> const* >* curPossibleReaders = (getFileReadersMap())[*nextExtension];
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if (curPossibleReaders == NULL) {
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(getFileReadersMap())[*nextExtension] = (curPossibleReaders = new vector<FileReader<T> const *>());
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}
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curPossibleReaders->push_back(this);
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++nextExtension;
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}
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}
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/**Gives a quick estimation of whether the specified file
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* can be read or not depending on the filename*/
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template <typename T>
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bool FileReader<T>::canRead(const string& filepath) const {
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const string& realExtension = extractExtension(filepath);
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const string* haveExtension = extensions;
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while (*haveExtension != "") {
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if (realExtension == *haveExtension) {
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return true;
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}
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++haveExtension;
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}
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return false;
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}
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/**Gives a better estimation of whether the specified file
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* can be read or not depending on the file content*/
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template <typename T>
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bool FileReader<T>::canRead(ifstream& file) const {
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try {
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T* wouldRead = read(file,"unknown file");
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bool ret = (wouldRead != NULL);
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delete wouldRead;
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return ret;
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} catch (...) {
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return false;
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}
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}
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/**Reads a file
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||||
* This method tries to read the file with the specified filepath
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* If it fails, either <code>null</code> is returned or an exception
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* is thrown
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*/
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template <typename T>
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T* FileReader<T>::read(const string& filepath) const {
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ifstream file(filepath.c_str(), ios::in | ios::binary);
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if (!file.is_open()) { //An error occured; TODO: Which one - throw an exception, print error message?
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throw runtime_error("Could not open file " + filepath);
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}
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return read(file,filepath);
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}
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||||
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||||
/**Reads a file
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||||
* This method tries to read the file with the specified filepath
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||||
* If it fails, either <code>null</code> is returned or an exception
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||||
* is thrown
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*/
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template <typename T>
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T* FileReader<T>::read(const string& filepath, T* object) const {
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ifstream file(filepath.c_str(), ios::in | ios::binary);
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if (!file.is_open()) { //An error occured; TODO: Which one - throw an exception, print error message?
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throw runtime_error("Could not open file " + filepath);
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}
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read(file,filepath,object);
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}
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} //end namespace
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#endif
|
39
source/shared_lib/include/graphics/ImageReaders.h
Normal file
39
source/shared_lib/include/graphics/ImageReaders.h
Normal file
@@ -0,0 +1,39 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2010 Martiño Figueroa and others
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#ifndef IMAGE_READERS_H
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||||
#define IMAGE_READERS_H
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#include "FileReader.h"
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#include "BMPReader.h"
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#include "JPGReader.h"
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#include "PNGReader.h"
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||||
#include "TGAReader.h"
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||||
|
||||
//Initialize some objects
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
// =====================================================
|
||||
// namespace ImageRegisterer
|
||||
// =====================================================
|
||||
|
||||
namespace ImageRegisterer {
|
||||
|
||||
//This function registers all image-readers, but only once (any further call is unnecessary)
|
||||
bool registerImageReaders();
|
||||
|
||||
//Since you can't call void methods here, I have used a method doing nothing except initializing the image Readers
|
||||
static bool readersRegistered = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
|
||||
}
|
||||
|
||||
}} //end namespace
|
||||
|
||||
#endif
|
34
source/shared_lib/include/graphics/JPGReader.h
Normal file
34
source/shared_lib/include/graphics/JPGReader.h
Normal file
@@ -0,0 +1,34 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2010 Martiño Figueroa and others
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#ifndef JPGREADER_H
|
||||
#define JPGREADER_H
|
||||
|
||||
// =====================================
|
||||
// class JPGReader
|
||||
// =====================================
|
||||
|
||||
#include "FileReader.h"
|
||||
#include "pixmap.h"
|
||||
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
class JPGReader: FileReader<Pixmap2D> {
|
||||
public:
|
||||
JPGReader();
|
||||
|
||||
Pixmap2D* read(ifstream& in, const string& path, Pixmap2D* ret) const;
|
||||
};
|
||||
|
||||
|
||||
}} //end namespace
|
||||
|
||||
#endif
|
34
source/shared_lib/include/graphics/PNGReader.h
Normal file
34
source/shared_lib/include/graphics/PNGReader.h
Normal file
@@ -0,0 +1,34 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2010 Martiño Figueroa and others
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#ifndef PNGREADER_H
|
||||
#define PNGREADER_H
|
||||
|
||||
// =====================================
|
||||
// class PNGReader
|
||||
// =====================================
|
||||
|
||||
#include "FileReader.h"
|
||||
#include "pixmap.h"
|
||||
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
class PNGReader: FileReader<Pixmap2D> {
|
||||
public:
|
||||
PNGReader();
|
||||
|
||||
Pixmap2D* read(ifstream& in, const string& path, Pixmap2D* ret) const;
|
||||
};
|
||||
|
||||
|
||||
}} //end namespace
|
||||
|
||||
#endif
|
34
source/shared_lib/include/graphics/TGAReader.h
Normal file
34
source/shared_lib/include/graphics/TGAReader.h
Normal file
@@ -0,0 +1,34 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2010 Martiño Figueroa and others
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#ifndef TGAREADER_H
|
||||
#define TGAREADER_H
|
||||
|
||||
// =====================================
|
||||
// class TGAReader
|
||||
// =====================================
|
||||
|
||||
#include "FileReader.h"
|
||||
#include "pixmap.h"
|
||||
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
class TGAReader: FileReader<Pixmap2D> {
|
||||
public:
|
||||
TGAReader();
|
||||
|
||||
Pixmap2D* read(ifstream& in, const string& path, Pixmap2D* ret) const;
|
||||
};
|
||||
|
||||
|
||||
}} //end namespace
|
||||
|
||||
#endif
|
269
source/shared_lib/include/graphics/pixmap.h
Normal file
269
source/shared_lib/include/graphics/pixmap.h
Normal file
@@ -0,0 +1,269 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Marti<74>o Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#ifndef _SHARED_GRAPHICS_PIXMAP_H_
|
||||
#define _SHARED_GRAPHICS_PIXMAP_H_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "vec.h"
|
||||
#include "types.h"
|
||||
|
||||
using std::string;
|
||||
using Shared::Platform::int8;
|
||||
using Shared::Platform::uint8;
|
||||
using Shared::Platform::int16;
|
||||
using Shared::Platform::uint16;
|
||||
using Shared::Platform::int32;
|
||||
using Shared::Platform::uint32;
|
||||
using Shared::Platform::float32;
|
||||
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
// =====================================================
|
||||
// class PixmapIo
|
||||
// =====================================================
|
||||
|
||||
class PixmapIo{
|
||||
protected:
|
||||
int w;
|
||||
int h;
|
||||
int components;
|
||||
|
||||
public:
|
||||
virtual ~PixmapIo(){}
|
||||
|
||||
int getW() const {return w;}
|
||||
int getH() const {return h;}
|
||||
int getComponents() const {return components;}
|
||||
|
||||
virtual void openRead(const string &path)= 0;
|
||||
virtual void read(uint8 *pixels)= 0;
|
||||
virtual void read(uint8 *pixels, int components)= 0;
|
||||
|
||||
virtual void openWrite(const string &path, int w, int h, int components)= 0;
|
||||
virtual void write(uint8 *pixels)= 0;
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class PixmapIoTga
|
||||
// =====================================================
|
||||
|
||||
class PixmapIoTga: public PixmapIo{
|
||||
private:
|
||||
FILE *file;
|
||||
|
||||
public:
|
||||
PixmapIoTga();
|
||||
virtual ~PixmapIoTga();
|
||||
|
||||
virtual void openRead(const string &path);
|
||||
virtual void read(uint8 *pixels);
|
||||
virtual void read(uint8 *pixels, int components);
|
||||
|
||||
virtual void openWrite(const string &path, int w, int h, int components);
|
||||
virtual void write(uint8 *pixels);
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class PixmapIoBmp
|
||||
// =====================================================
|
||||
|
||||
class PixmapIoBmp: public PixmapIo{
|
||||
private:
|
||||
FILE *file;
|
||||
|
||||
public:
|
||||
PixmapIoBmp();
|
||||
virtual ~PixmapIoBmp();
|
||||
|
||||
virtual void openRead(const string &path);
|
||||
virtual void read(uint8 *pixels);
|
||||
virtual void read(uint8 *pixels, int components);
|
||||
|
||||
virtual void openWrite(const string &path, int w, int h, int components);
|
||||
virtual void write(uint8 *pixels);
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class Pixmap1D
|
||||
// =====================================================
|
||||
|
||||
class Pixmap1D{
|
||||
protected:
|
||||
int w;
|
||||
int components;
|
||||
uint8 *pixels;
|
||||
|
||||
public:
|
||||
//constructor & destructor
|
||||
Pixmap1D();
|
||||
Pixmap1D(int components);
|
||||
Pixmap1D(int w, int components);
|
||||
void init(int components);
|
||||
void init(int w, int components);
|
||||
~Pixmap1D();
|
||||
|
||||
//load & save
|
||||
void load(const string &path);
|
||||
void loadTga(const string &path);
|
||||
void loadBmp(const string &path);
|
||||
|
||||
//get
|
||||
int getW() const {return w;}
|
||||
int getComponents() const {return components;}
|
||||
uint8 *getPixels() const {return pixels;}
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class Pixmap2D
|
||||
// =====================================================
|
||||
|
||||
class Pixmap2D{
|
||||
protected:
|
||||
int h;
|
||||
int w;
|
||||
int components;
|
||||
uint8 *pixels;
|
||||
|
||||
public:
|
||||
//constructor & destructor
|
||||
Pixmap2D();
|
||||
Pixmap2D(int components);
|
||||
Pixmap2D(int w, int h, int components);
|
||||
void init(int components);
|
||||
void init(int w, int h, int components);
|
||||
~Pixmap2D();
|
||||
|
||||
//load & save
|
||||
static Pixmap2D* loadPath(const string& path);
|
||||
void load(const string &path);
|
||||
/*void loadTga(const string &path);
|
||||
void loadBmp(const string &path);*/
|
||||
void save(const string &path);
|
||||
void saveBmp(const string &path);
|
||||
void saveTga(const string &path);
|
||||
|
||||
|
||||
//get
|
||||
int getW() const {return w;}
|
||||
int getH() const {return h;}
|
||||
int getComponents() const {return components;}
|
||||
uint8 *getPixels() const {return pixels;}
|
||||
|
||||
//get data
|
||||
void getPixel(int x, int y, uint8 *value) const;
|
||||
void getPixel(int x, int y, float32 *value) const;
|
||||
void getComponent(int x, int y, int component, uint8 &value) const;
|
||||
void getComponent(int x, int y, int component, float32 &value) const;
|
||||
|
||||
//vector get
|
||||
Vec4f getPixel4f(int x, int y) const;
|
||||
Vec3f getPixel3f(int x, int y) const;
|
||||
float getPixelf(int x, int y) const;
|
||||
float getComponentf(int x, int y, int component) const;
|
||||
|
||||
//set data
|
||||
void setPixel(int x, int y, const uint8 *value);
|
||||
void setPixel(int x, int y, const float32 *value);
|
||||
void setComponent(int x, int y, int component, uint8 value);
|
||||
void setComponent(int x, int y, int component, float32 value);
|
||||
|
||||
//vector set
|
||||
void setPixel(int x, int y, const Vec3f &p);
|
||||
void setPixel(int x, int y, const Vec4f &p);
|
||||
void setPixel(int x, int y, float p);
|
||||
|
||||
//mass set
|
||||
void setPixels(const uint8 *value);
|
||||
void setPixels(const float32 *value);
|
||||
void setComponents(int component, uint8 value);
|
||||
void setComponents(int component, float32 value);
|
||||
|
||||
//operations
|
||||
void splat(const Pixmap2D *leftUp, const Pixmap2D *rightUp, const Pixmap2D *leftDown, const Pixmap2D *rightDown);
|
||||
void lerp(float t, const Pixmap2D *pixmap1, const Pixmap2D *pixmap2);
|
||||
void copy(const Pixmap2D *sourcePixmap);
|
||||
void subCopy(int x, int y, const Pixmap2D *sourcePixmap);
|
||||
|
||||
private:
|
||||
bool doDimensionsAgree(const Pixmap2D *pixmap);
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class Pixmap3D
|
||||
// =====================================================
|
||||
|
||||
class Pixmap3D{
|
||||
protected:
|
||||
int h;
|
||||
int w;
|
||||
int d;
|
||||
int components;
|
||||
uint8 *pixels;
|
||||
|
||||
public:
|
||||
//constructor & destructor
|
||||
Pixmap3D();
|
||||
Pixmap3D(int w, int h, int d, int components);
|
||||
Pixmap3D(int d, int components);
|
||||
void init(int w, int h, int d, int components);
|
||||
void init(int d, int components);
|
||||
~Pixmap3D();
|
||||
|
||||
//load & save
|
||||
void loadSlice(const string &path, int slice);
|
||||
void loadSliceBmp(const string &path, int slice);
|
||||
void loadSliceTga(const string &path, int slice);
|
||||
|
||||
//get
|
||||
int getW() const {return w;}
|
||||
int getH() const {return h;}
|
||||
int getD() const {return d;}
|
||||
int getComponents() const {return components;}
|
||||
uint8 *getPixels() const {return pixels;}
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class PixmapCube
|
||||
// =====================================================
|
||||
|
||||
class PixmapCube{
|
||||
public:
|
||||
enum Face{
|
||||
fPositiveX,
|
||||
fNegativeX,
|
||||
fPositiveY,
|
||||
fNegativeY,
|
||||
fPositiveZ,
|
||||
fNegativeZ
|
||||
};
|
||||
|
||||
protected:
|
||||
Pixmap2D faces[6];
|
||||
|
||||
public:
|
||||
//init
|
||||
void init(int w, int h, int components);
|
||||
|
||||
//load & save
|
||||
void loadFace(const string &path, int face);
|
||||
/*void loadFaceBmp(const string &path, int face);
|
||||
void loadFaceTga(const string &path, int face);*/
|
||||
|
||||
//get
|
||||
Pixmap2D *getFace(int face) {return &faces[face];}
|
||||
const Pixmap2D *getFace(int face) const {return &faces[face];}
|
||||
};
|
||||
|
||||
}}//end namespace
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user