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PolitikerNEU jpg and png support! ( currently linux only ? )
Some little changes where I forgot to integrate the playername Mousescroll is not longer super fast
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39
source/shared_lib/include/graphics/ImageReaders.h
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39
source/shared_lib/include/graphics/ImageReaders.h
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2010 Martiño Figueroa and others
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef IMAGE_READERS_H
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#define IMAGE_READERS_H
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#include "FileReader.h"
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#include "BMPReader.h"
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#include "JPGReader.h"
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#include "PNGReader.h"
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#include "TGAReader.h"
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//Initialize some objects
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namespace Shared{ namespace Graphics{
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// =====================================================
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// namespace ImageRegisterer
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// =====================================================
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namespace ImageRegisterer {
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//This function registers all image-readers, but only once (any further call is unnecessary)
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bool registerImageReaders();
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//Since you can't call void methods here, I have used a method doing nothing except initializing the image Readers
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static bool readersRegistered = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
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}
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}} //end namespace
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#endif
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