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PolitikerNEU jpg and png support! ( currently linux only ? )
Some little changes where I forgot to integrate the playername Mousescroll is not longer super fast
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34
source/shared_lib/include/graphics/JPGReader.h
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34
source/shared_lib/include/graphics/JPGReader.h
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2010 Martiño Figueroa and others
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef JPGREADER_H
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#define JPGREADER_H
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// =====================================
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// class JPGReader
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// =====================================
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#include "FileReader.h"
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#include "pixmap.h"
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namespace Shared{ namespace Graphics{
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class JPGReader: FileReader<Pixmap2D> {
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public:
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JPGReader();
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Pixmap2D* read(ifstream& in, const string& path, Pixmap2D* ret) const;
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};
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}} //end namespace
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#endif
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