From f0d705ba171c3d6a76d732a6aa605ad3860db10c Mon Sep 17 00:00:00 2001 From: filux Date: Sun, 5 Apr 2015 08:35:19 +0200 Subject: [PATCH] lower waiting time for the multi-player game --- source/glest_game/network/network_interface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/network/network_interface.cpp b/source/glest_game/network/network_interface.cpp index 8ff4d2360..f4a55263e 100644 --- a/source/glest_game/network/network_interface.cpp +++ b/source/glest_game/network/network_interface.cpp @@ -32,7 +32,7 @@ namespace Glest{ namespace Game{ // class NetworkInterface // ===================================================== -const int NetworkInterface::readyWaitTimeout= 180000; // 3 minutes +const int NetworkInterface::readyWaitTimeout= 105000; // 1 minute and 45 seconds bool NetworkInterface::allowGameDataSynchCheck = false; bool NetworkInterface::allowDownloadDataSynch = false;