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trying to track down network bugs
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@@ -32,7 +32,7 @@ namespace Glest{ namespace Game{
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// class NetworkInterface
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// =====================================================
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const int NetworkInterface::readyWaitTimeout= 60000; //1 minute
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const int NetworkInterface::readyWaitTimeout= 120000; // 2 minutes
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bool NetworkInterface::allowGameDataSynchCheck = false;
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bool NetworkInterface::allowDownloadDataSynch = false;
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