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- bugfixes for font display:
- workaround for a bug in freetype in some cases - better handling on different resolutions - new commandline option to override screen resolution settings
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@@ -50,8 +50,10 @@ class TextRenderer3DGl: public TextRenderer3D {
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private:
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Font3DGl *font;
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bool rendering;
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int currentFTGLErrorCount;
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void internalRender(const string &text, float x, float y, bool centered, Vec3f *color);
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void specialFTGLErrorCheckWorkaround(string text);
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public:
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TextRenderer3DGl();
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