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- round #2 of coverity bug fixes
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@@ -272,8 +272,8 @@ public:
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float getComponentf(int x, int y, int component) const;
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//set data
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void setPixel(int x, int y, const uint8 *value);
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void setPixel(int x, int y, const float32 *value);
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void setPixel(int x, int y, const uint8 *value, int arraySize);
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void setPixel(int x, int y, const float32 *value, int arraySize);
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void setComponent(int x, int y, int component, uint8 value);
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void setComponent(int x, int y, int component, float32 value);
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@@ -283,8 +283,8 @@ public:
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void setPixel(int x, int y, float p);
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//mass set
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void setPixels(const uint8 *value);
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void setPixels(const float32 *value);
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void setPixels(const uint8 *value, int arraySize);
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void setPixels(const float32 *value, int arraySize);
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void setComponents(int component, uint8 value);
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void setComponents(int component, float32 value);
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