- final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername

This commit is contained in:
Mark Vejvoda
2010-10-08 01:41:53 +00:00
parent cb5f5e55eb
commit f345835fc4
7 changed files with 81 additions and 61 deletions

View File

@@ -904,6 +904,8 @@ bool isKeyDown(int virtualKey) {
return keystate[SDLK_RETURN] | keystate[SDLK_KP_ENTER];
case vkBack:
return keystate[SDLK_BACKSPACE];
case vkDelete:
return keystate[SDLK_DELETE];
default:
std::cerr << "isKeyDown called with unknown key.\n";
break;

View File

@@ -620,6 +620,8 @@ char Window::getKey(SDL_keysym keysym,bool skipSpecialKeys) {
return vkTab;
case SDLK_BACKSPACE:
return vkBack;
case SDLK_DELETE:
return vkDelete;
case SDLK_F1:
return vkF1;
break;