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https://github.com/glest/glest-source.git
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- fixed win32 build from last checkin
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@@ -65,4 +65,4 @@ if not "%SVNVERSION%" == "." echo #define SVNVERSION "%SVNVERSION%" > ..\..\sour
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msbuild /p:Configuration=Release Glest.sln
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msbuild /p:Configuration=Release Glest.sln
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rem pause execution so we can see the output before the batch file exits
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rem pause execution so we can see the output before the batch file exits
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pause
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if not "%1" == "nopause" pause
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@@ -12,23 +12,27 @@
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#ifndef _SHARED_PLATFORM_THREAD_H_
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#ifndef _SHARED_PLATFORM_THREAD_H_
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#define _SHARED_PLATFORM_THREAD_H_
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#define _SHARED_PLATFORM_THREAD_H_
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//#define DEBUG_MUTEXES
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//#define DEBUG_PERFORMANCE_MUTEXES
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#include <SDL_thread.h>
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#include <SDL_thread.h>
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#include <SDL_mutex.h>
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#include <SDL_mutex.h>
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#include <string>
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#include <string>
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#ifdef DEBUG_PERFORMANCE_MUTEXES
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#include "platform_common.h"
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#include "platform_common.h"
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#endif
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//#include "util.h"
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//#include "util.h"
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#include "leak_dumper.h"
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#include "leak_dumper.h"
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//#define DEBUG_MUTEXES
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//#define DEBUG_PERFORMANCE_MUTEXES
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// =====================================================
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// =====================================================
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// class Thread
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// class Thread
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// =====================================================
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// =====================================================
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using namespace std;
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using namespace std;
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#ifdef DEBUG_PERFORMANCE_MUTEXES
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using namespace Shared::PlatformCommon;
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using namespace Shared::PlatformCommon;
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#endif
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namespace Shared { namespace Platform {
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namespace Shared { namespace Platform {
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