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https://github.com/glest/glest-source.git
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@@ -33,6 +33,7 @@ const char *GAME_ARGS[] = {
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"--starthost",
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"--headless-server-mode",
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"--headless-server-status",
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"--server-title",
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"--use-ports",
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"--load-scenario",
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@@ -113,6 +114,7 @@ enum GAME_ARG_TYPE {
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GAME_ARG_SERVER,
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GAME_ARG_MASTERSERVER_MODE,
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GAME_ARG_MASTERSERVER_STATUS,
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GAME_ARG_SERVER_TITLE,
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GAME_ARG_USE_PORTS,
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GAME_ARG_LOADSCENARIO,
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@@ -235,7 +237,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s\tCheck the current status of a headless server.",GAME_ARGS[GAME_ARG_MASTERSERVER_STATUS]);
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printf("\n%s=x,y,z\t\t\tForce hosted games to listen internally on port",GAME_ARGS[GAME_ARG_USE_PORTS]);
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printf("\n%s=x,y,z\t\tForce hosted games to listen internally on port",GAME_ARGS[GAME_ARG_USE_PORTS]);
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printf("\n\t\t\t\tx, externally on port y and game status on port z.");
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printf("\n \t\tWhere x is the internal port # on the local");
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printf("\n \t\t machine to listen for connects");
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@@ -247,6 +249,8 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n \t\t*NOTE: If enabled the FTP Server port #'s will");
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printf("\n \t\t be set to x+1 to x+9");
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printf("\n%s=x\t\tSet server title.",GAME_ARGS[GAME_ARG_SERVER_TITLE]);
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printf("\n%s=x\t\tAuto load a scenario by scenario name.",GAME_ARGS[GAME_ARG_LOADSCENARIO]);
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printf("\n%s=x\t\t\tAuto load a mod by mod pathname.",GAME_ARGS[GAME_ARG_MOD]);
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