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- attempt to help poor kobe and his mad need to press E continuously
- also cleanup a memory leak from code that was thus far unused
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@@ -725,7 +725,7 @@ void Pixmap2D::subCopy(int x, int y, const Pixmap2D *sourcePixmap){
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}
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}
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delete pixel;
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delete [] pixel;
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}
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bool Pixmap2D::doDimensionsAgree(const Pixmap2D *pixmap){
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