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- ported bugfixes for 3.6.0.3 release:
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc) - Windows client fix for headless server operation - Crash for some systems when trying to use VBO's - Fixed AZERTY keyboard support - Enhanced support for screenshots in g3d viewer - Updated particle code from titi - Bugfix for custom data path override causing compiler error - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors) - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
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@@ -138,7 +138,10 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
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FIND_PACKAGE(FontConfig)
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IF(FONTCONFIG_FOUND)
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MESSAGE(STATUS "**NOTE: FontConfig support was detected and enabled.")
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SET(HAVE_FONTCONFIG 1)
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ADD_DEFINITIONS(-DHAVE_FONTCONFIG)
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INCLUDE_DIRECTORIES( ${FONTCONFIG_INCLUDE_DIR} )
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${FONTCONFIG_LIBRARIES} )
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ENDIF(FONTCONFIG_FOUND)
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@@ -348,9 +351,9 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
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ENDIF()
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# FIXME: hackish...
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IF(WANT_STREFLOP)
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SET(STREFLOP_PROPERTIES "-DSTREFLOP_SSE -DLIBM_COMPILING_FLT32")
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ENDIF()
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# IF(WANT_STREFLOP)
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# SET(STREFLOP_PROPERTIES "-DSTREFLOP_SSE -DLIBM_COMPILING_FLT32")
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# ENDIF()
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SET_SOURCE_FILES_PROPERTIES(${MG_SOURCE_FILES} PROPERTIES COMPILE_FLAGS
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"${PLATFORM_SPECIFIC_DEFINES} ${STREFLOP_PROPERTIES} ${CXXFLAGS}")
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