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- ported bugfixes for 3.6.0.3 release:
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc) - Windows client fix for headless server operation - Crash for some systems when trying to use VBO's - Fixed AZERTY keyboard support - Enhanced support for screenshots in g3d viewer - Updated particle code from titi - Bugfix for custom data path override causing compiler error - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors) - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
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@@ -101,7 +101,7 @@ public:
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string getType() const;
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//set
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void setType(string typeX11, string typeGeneric);
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void setType(string typeX11, string typeGeneric, string typeGenericFamily);
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void setWidth(int width);
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int getSize() const;
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@@ -139,7 +139,7 @@ public:
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Font3D *ConvertFont2DTo3D(Font2D *font);
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const char* findFont(const char *firstFontToTry=NULL);
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const char* findFont(const char *firstFontToTry=NULL,const char *firstFontFamilyToTry=NULL);
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}}//end namespace
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