- ported bugfixes for 3.6.0.3 release:

- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc)
 - Windows client fix for headless server operation
 - Crash for some systems when trying to use VBO's
 - Fixed AZERTY keyboard support
 - Enhanced support for screenshots in g3d viewer
 - Updated particle code from titi
 - Bugfix for custom data path override causing compiler error
 - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors)
 - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
This commit is contained in:
Mark Vejvoda
2012-01-23 07:22:43 +00:00
parent 2224d75d10
commit f40c37f5e8
63 changed files with 948 additions and 470 deletions

View File

@@ -101,7 +101,7 @@ public:
string getType() const;
//set
void setType(string typeX11, string typeGeneric);
void setType(string typeX11, string typeGeneric, string typeGenericFamily);
void setWidth(int width);
int getSize() const;
@@ -139,7 +139,7 @@ public:
Font3D *ConvertFont2DTo3D(Font2D *font);
const char* findFont(const char *firstFontToTry=NULL);
const char* findFont(const char *firstFontToTry=NULL,const char *firstFontFamilyToTry=NULL);
}}//end namespace