- ported bugfixes for 3.6.0.3 release:

- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc)
 - Windows client fix for headless server operation
 - Crash for some systems when trying to use VBO's
 - Fixed AZERTY keyboard support
 - Enhanced support for screenshots in g3d viewer
 - Updated particle code from titi
 - Bugfix for custom data path override causing compiler error
 - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors)
 - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
This commit is contained in:
Mark Vejvoda
2012-01-23 07:22:43 +00:00
parent 2224d75d10
commit f40c37f5e8
63 changed files with 948 additions and 470 deletions

View File

@@ -48,7 +48,11 @@
#include <map>
#include <fstream>
#include <stdexcept>
//#include <tr1/memory>
#if !defined(_WIN32) || defined(__MINGW32__)
#include <tr1/memory>
#endif
#include <GL/glew.h>
#include "Mathlib.h"
@@ -60,7 +64,7 @@ using std::string;
using std::vector;
using std::map;
#ifdef _WIN32
#if defined(_WIN32)
using std::tr1::shared_ptr;
#endif