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- ported bugfixes for 3.6.0.3 release:
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc) - Windows client fix for headless server operation - Crash for some systems when trying to use VBO's - Fixed AZERTY keyboard support - Enhanced support for screenshots in g3d viewer - Updated particle code from titi - Bugfix for custom data path override causing compiler error - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors) - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
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@@ -253,7 +253,7 @@ public:
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virtual ~ServerSocket();
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void bind(int port);
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void listen(int connectionQueueSize= SOMAXCONN);
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Socket *accept();
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Socket *accept(bool errorOnFail=true);
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void stopBroadCastThread();
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void pauseBroadcast();
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