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- ported bugfixes for 3.6.0.3 release:
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc) - Windows client fix for headless server operation - Crash for some systems when trying to use VBO's - Fixed AZERTY keyboard support - Enhanced support for screenshots in g3d viewer - Updated particle code from titi - Bugfix for custom data path override causing compiler error - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors) - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
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@@ -84,17 +84,16 @@ void Font3DGl::end() {
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}}}//end namespace
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namespace Shared { namespace Graphics {
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using namespace Gl;
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Font3D * ConvertFont2DTo3D(Font2D *font) {
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Font3D *result = new Font3DGl();
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result->setSize(font->getSize());
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result->setType("",font->getType());
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result->setWidth(font->getWidth());
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result->init();
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return result;
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}
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}}
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//namespace Shared { namespace Graphics {
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//
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// using namespace Gl;
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//Font3D * ConvertFont2DTo3D(Font2D *font) {
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//
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// Font3D *result = new Font3DGl();
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// result->setSize(font->getSize());
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// result->setType("",font->getType());
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// result->setWidth(font->getWidth());
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// result->init();
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// return result;
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//}
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//}}
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