- ported bugfixes for 3.6.0.3 release:

- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc)
 - Windows client fix for headless server operation
 - Crash for some systems when trying to use VBO's
 - Fixed AZERTY keyboard support
 - Enhanced support for screenshots in g3d viewer
 - Updated particle code from titi
 - Bugfix for custom data path override causing compiler error
 - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors)
 - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
This commit is contained in:
Mark Vejvoda
2012-01-23 07:22:43 +00:00
parent 2224d75d10
commit f40c37f5e8
63 changed files with 948 additions and 470 deletions

View File

@@ -192,7 +192,7 @@ void * LuaArguments::getGenericData(int argumentIndex) const{
if(lua_isstring(luaState, argumentIndex)) {
const char *result = luaL_checkstring(luaState, argumentIndex);
printf("\nGENERIC param %d is a string, %s!\n",argumentIndex,result);
//printf("\nGENERIC param %d is a string, %s!\n",argumentIndex,result);
return (void *)result;
}
//else if(lua_isnumber(luaState, argumentIndex)) {
@@ -202,11 +202,11 @@ void * LuaArguments::getGenericData(int argumentIndex) const{
//}
else if(lua_isnumber(luaState, argumentIndex)) {
lua_Integer result = luaL_checkinteger(luaState, argumentIndex);
printf("\nGENERIC param %d is an int, %d!\n",argumentIndex,(int)result);
//printf("\nGENERIC param %d is an int, %d!\n",argumentIndex,(int)result);
return (void *)result;
}
else {
printf("\nGENERIC param %d is a NULL!\n",argumentIndex);
//printf("\nGENERIC param %d is a NULL!\n",argumentIndex);
return NULL;
}
}