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fix for wciows "free camera" bug ( http://glest.org/glest_board/index.php?topic=8640.0 )
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@ -3329,15 +3329,16 @@ void Game::keyDown(SDL_KeyboardEvent key) {
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if(gameCamera.getState()==GameCamera::sFree)
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if(gameCamera.getState()==GameCamera::sFree)
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{
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{
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gameCamera.setState(GameCamera::sGame);
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gameCamera.setState(GameCamera::sGame);
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string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
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console.addLine(lang.get("CameraModeSet")+" "+ stateString);
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}
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}
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else if(gameCamera.getState()==GameCamera::sGame)
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else if(gameCamera.getState()==GameCamera::sGame)
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{
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{
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gameCamera.setState(GameCamera::sFree);
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gameCamera.setState(GameCamera::sFree);
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string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
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console.addLine(lang.get("CameraModeSet")+" "+ stateString);
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}
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}
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//else ignore!
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//else ignore!
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string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
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console.addLine(lang.get("CameraModeSet")+" "+ stateString);
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}
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}
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//reset camera mode to normal
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//reset camera mode to normal
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//else if(key == configKeys.getCharKey("ResetCameraMode")) {
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//else if(key == configKeys.getCharKey("ResetCameraMode")) {
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