This commit is contained in:
Titus Tscharntke 2012-10-03 20:13:11 +00:00
parent ee78aed412
commit f4a200e949

View File

@ -3329,15 +3329,16 @@ void Game::keyDown(SDL_KeyboardEvent key) {
if(gameCamera.getState()==GameCamera::sFree) if(gameCamera.getState()==GameCamera::sFree)
{ {
gameCamera.setState(GameCamera::sGame); gameCamera.setState(GameCamera::sGame);
string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
console.addLine(lang.get("CameraModeSet")+" "+ stateString);
} }
else if(gameCamera.getState()==GameCamera::sGame) else if(gameCamera.getState()==GameCamera::sGame)
{ {
gameCamera.setState(GameCamera::sFree); gameCamera.setState(GameCamera::sFree);
string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
console.addLine(lang.get("CameraModeSet")+" "+ stateString);
} }
//else ignore! //else ignore!
string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
console.addLine(lang.get("CameraModeSet")+" "+ stateString);
} }
//reset camera mode to normal //reset camera mode to normal
//else if(key == configKeys.getCharKey("ResetCameraMode")) { //else if(key == configKeys.getCharKey("ResetCameraMode")) {