This commit is contained in:
Titus Tscharntke 2012-10-03 20:13:11 +00:00
parent ee78aed412
commit f4a200e949

View File

@ -3329,16 +3329,17 @@ void Game::keyDown(SDL_KeyboardEvent key) {
if(gameCamera.getState()==GameCamera::sFree)
{
gameCamera.setState(GameCamera::sGame);
string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
console.addLine(lang.get("CameraModeSet")+" "+ stateString);
}
else if(gameCamera.getState()==GameCamera::sGame)
{
gameCamera.setState(GameCamera::sFree);
}
//else ignore!
string stateString= gameCamera.getState()==GameCamera::sGame? lang.get("GameCamera"): lang.get("FreeCamera");
console.addLine(lang.get("CameraModeSet")+" "+ stateString);
}
//else ignore!
}
//reset camera mode to normal
//else if(key == configKeys.getCharKey("ResetCameraMode")) {
else if(isKeyPressed(configKeys.getSDLKey("ResetCameraMode"),key, false) == true) {