more fixes for editor

This commit is contained in:
nosogo
2010-12-05 01:33:28 +00:00
parent 81683509d9
commit f545edad68
15 changed files with 120 additions and 76 deletions

View File

@@ -99,7 +99,7 @@ MainWindow::MainWindow(const string &modelPath)
menuSpeed->Append(miSpeedSlower, wxT("&Slower\t-"));
menuSpeed->Append(miSpeedFaster, wxT("&Faster\t+"));
menuSpeed->AppendSeparator();
menuSpeed->Append(miRestart, wxT("&Restart particles\tR"));
menuSpeed->Append(miRestart, wxT("&Restart particles\tR"), wxT("Restart particle animations, this also reloads model and particle files if they are changed"));
menu->Append(menuSpeed, wxT("&Speed"));
//custom color
@@ -974,7 +974,8 @@ bool App::OnInit(){
std::cout << "glest_g3dviewer [G3D 3D-MODEL FILE]" << std::endl << std::endl;
std::cout << "Displays glest 3D-models and unit/projectile/splash particle systems." << std::endl;
std::cout << "rotate with left mouse button, zoom with right mouse button or mousewheel." << std::endl;
std::cout << "Use ctrl to load more than one particle system. Press R to restart particles." << std::endl << std::endl;
std::cout << "Use ctrl to load more than one particle system." << std::endl;
std::cout << "Press R to restart particles, this also reloads all files if they are changed." << std::endl << std::endl;
exit (0);
}
modelPath= wxFNCONV(argv[1]);