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- added some bug fixes to check if lng files are utf-8 or not and deal with it appropriately
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@@ -43,7 +43,7 @@ public:
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virtual ~TextRenderer3D(){};
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virtual void begin(Font3D *font)= 0;
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virtual void render(const string &text, float x, float y, float size, bool centered= false)= 0;
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virtual void render(const string &text, float x, float y, bool centered= false)= 0;
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virtual void end()= 0;
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};
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