- updated g3dviewer and map editor to default to the userdata folder areas

This commit is contained in:
Mark Vejvoda
2011-04-05 04:49:48 +00:00
parent 5cd4824c94
commit f684e7f356
4 changed files with 84 additions and 16 deletions

View File

@@ -305,8 +305,6 @@ MainWindow::MainWindow( std::pair<string,vector<string> > unitToLoad,
menuMode->Check(miModeGrid, true);
menuCustomColor->Check(miColorRed, true);
//!!!
SetMenuBar(menu);
//misc
@@ -344,6 +342,13 @@ MainWindow::MainWindow( std::pair<string,vector<string> > unitToLoad,
if(modelPath != "") {
fileDialog->SetPath(ToUnicode(modelPath));
}
string userData = Config::getInstance().getString("UserData_Root","");
if(userData != "") {
endPathWithSlash(userData);
}
string defaultPath = userData + "techs/";
fileDialog->SetDirectory(wxString(defaultPath.c_str()));
glCanvas->SetFocus();