- bugfix for lua strings

This commit is contained in:
Mark Vejvoda
2012-03-30 01:48:41 +00:00
parent 435e06db20
commit f7423608ce
2 changed files with 6 additions and 6 deletions

View File

@@ -283,9 +283,9 @@ void LuaScript::saveGame(XmlNode *rootNode) {
}
// enclose the value in "" if it is a string
if (value_type == LUA_TSTRING) {
value_string = "\"" + value_string + "\"";
}
//if (value_type == LUA_TSTRING) {
//value_string = "\"" + value_string + "\"";
//}
if(skipTable == true) {
if(debugLuaDump == true) printf("#2 SKIPPING TABLE\n");