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- when changing playername, we reset the irc client connection when entering the internet lobby
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@@ -461,6 +461,7 @@ IRCThread::IRCThread(const std::vector<string> &argv, IRCCallbackInterface *call
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hasJoinedChannel = false;
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lastNickListUpdate = time(NULL);
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wantToLeaveChannel = false;
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playerName = "";
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}
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void IRCThread::signalQuit() {
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