mirror of
https://github.com/glest/glest-source.git
synced 2025-08-23 16:32:53 +02:00
- some small changes for new pathfinder code to compile in linux
This commit is contained in:
@@ -16,6 +16,7 @@
|
|||||||
#include "influence_map.h"
|
#include "influence_map.h"
|
||||||
#include "annotated_map.h"
|
#include "annotated_map.h"
|
||||||
#include "node_map.h"
|
#include "node_map.h"
|
||||||
|
#include "cluster_map.h"
|
||||||
|
|
||||||
#include "world.h"
|
#include "world.h"
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
@@ -13,7 +13,7 @@
|
|||||||
#define _GLEST_GAME_UTIL_POSITERATOR_H_
|
#define _GLEST_GAME_UTIL_POSITERATOR_H_
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <stdexcept>
|
||||||
#include "math_util.h"
|
#include "math_util.h"
|
||||||
|
|
||||||
namespace Glest { namespace Util {
|
namespace Glest { namespace Util {
|
||||||
|
@@ -128,7 +128,7 @@ public:
|
|||||||
#endif
|
#endif
|
||||||
int getBlockCount() const { return blockCount; }
|
int getBlockCount() const { return blockCount; }
|
||||||
|
|
||||||
std::string UnitPath::toString() const;
|
std::string toString() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
class WaypointPath : public list<Vec2i> {
|
class WaypointPath : public list<Vec2i> {
|
||||||
|
Reference in New Issue
Block a user