From fa721729a760cb2c3881d7de72b17f295876b7a0 Mon Sep 17 00:00:00 2001 From: mathusummut Date: Wed, 6 Mar 2019 13:06:15 +0100 Subject: [PATCH] Removed test code --- source/game/game/game.cpp | 35 ----------------------------------- 1 file changed, 35 deletions(-) diff --git a/source/game/game/game.cpp b/source/game/game/game.cpp index daa42a908..20574a0ad 100644 --- a/source/game/game/game.cpp +++ b/source/game/game/game.cpp @@ -3864,31 +3864,12 @@ namespace Game { this->resetMembers(); this->load(); if (logger.getCancelLoading()) { - Lang &lang = Lang::getInstance(); - const vector languageList = this->gameSettings.getUniqueNetworkPlayerLanguages(); - for (unsigned int langIndex = 0; langIndex < languageList.size(); ++langIndex) { - string sErr = lang.getString("GameCancelledByUser", languageList[langIndex]); - bool localEcho = lang.isLanguageLocal(languageList[langIndex]); - //sendTextMessage(sErr, -1, localEcho, languageList[langIndex]); - /*GameNetworkInterface* gameNetworkInterface = NetworkManager::getInstance().getGameNetworkInterface(); - if (gameNetworkInterface != NULL) - gameNetworkInterface->sendTextMessage(sErr, -1, localEcho, languageList[langIndex]); */ - printf("\niuieioeioeui\n"); - } quitGame(); logger.setCancelLoading(false); return; } this->init(); if (logger.getCancelLoading()) { - Lang &lang = Lang::getInstance(); - const vector languageList = this->gameSettings.getUniqueNetworkPlayerLanguages(); - for (unsigned int langIndex = 0; langIndex < languageList.size(); ++langIndex) { - string sErr = lang.getString("GameCancelledByUser", languageList[langIndex]); - bool localEcho = lang.isLanguageLocal(languageList[langIndex]); - //sendTextMessage(sErr, -1, localEcho, languageList[langIndex]); - printf("\niuieioeioeui\n"); - } quitGame(); logger.setCancelLoading(false); return; @@ -3912,14 +3893,6 @@ namespace Game { this->load(lgt_FactionPreview | lgt_TileSet | lgt_Map | lgt_Scenario); if (logger.getCancelLoading()) { - Lang &lang = Lang::getInstance(); - const vector languageList = this->gameSettings.getUniqueNetworkPlayerLanguages(); - for (unsigned int langIndex = 0; langIndex < languageList.size(); ++langIndex) { - string sErr = lang.getString("GameCancelledByUser", languageList[langIndex]); - bool localEcho = lang.isLanguageLocal(languageList[langIndex]); - //sendTextMessage(sErr, -1, localEcho, languageList[langIndex]); - printf("\niuieioeioeui\n"); - } quitGame(); logger.setCancelLoading(false); return; @@ -3943,14 +3916,6 @@ namespace Game { } } if (logger.getCancelLoading()) { - Lang &lang = Lang::getInstance(); - const vector languageList = this->gameSettings.getUniqueNetworkPlayerLanguages(); - for (unsigned int langIndex = 0; langIndex < languageList.size(); ++langIndex) { - string sErr = lang.getString("GameCancelledByUser", languageList[langIndex]); - bool localEcho = lang.isLanguageLocal(languageList[langIndex]); - //sendTextMessage(sErr, -1, localEcho, languageList[langIndex]); - printf("\niuieioeioeui\n"); - } quitGame(); logger.setCancelLoading(false); return;