diff --git a/source/glest_game/network/network_interface.cpp b/source/glest_game/network/network_interface.cpp index 477788087..0eb959479 100644 --- a/source/glest_game/network/network_interface.cpp +++ b/source/glest_game/network/network_interface.cpp @@ -252,7 +252,8 @@ double NetworkInterface::getLastPingLag() { void NetworkInterface::DisplayErrorMessage(string sErr, bool closeSocket) { if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] sErr [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,sErr.c_str()); - SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] sErr [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,sErr.c_str()); + //SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] sErr [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,sErr.c_str()); + SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] sErr [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,sErr.c_str()); if(closeSocket == true && getSocket() != NULL) { close();