From fe2ee35c32601051170e7bd40ad939a669b8080c Mon Sep 17 00:00:00 2001 From: Titus Tscharntke Date: Thu, 1 Jul 2010 23:20:51 +0000 Subject: [PATCH] moved to data --- docs/AUTHORS | 113 --------------------------------------------------- 1 file changed, 113 deletions(-) delete mode 100644 docs/AUTHORS diff --git a/docs/AUTHORS b/docs/AUTHORS deleted file mode 100644 index 1e98cf113..000000000 --- a/docs/AUTHORS +++ /dev/null @@ -1,113 +0,0 @@ -########################### -#Glest Community Megapack # -########################### -( from http://www.titusgames.de ) - -Factions: -========= - -Indians: -Copyright 2007-2010 (C) Titus Tscharntke(titi) & Philipp Tscharntke ( http://www.titusgames.de ) - -The Norsemen: -Copyright 2008-2010 (C) Titus Tscharntke(titi) & Raphael Schröder(weedkiller) & Philipp Tscharntke ( http://www.titusgames.de ) - -The Persian: -Copyright 2010 (C) Titus Tscharntke(titi) & Philipp Tscharntke ( http://www.titusgames.de ) - -The Norsemen: -Copyright 2008-2010 (C) Titus Tscharntke(titi) & Raphael Schröder(weedkiller) & Philipp Tscharntke ( http://www.titusgames.de ) - -The Egypts: -Copyright 2010-2010 (C) Titus Tscharntke(titi) ( http://www.titusgames.de ) - -Tech and Magic: -The factions tech and magic are from the original game glest ( a bit modified now ). -( copyrighted by the glest team www.glest.org ) - -The new factions Indians/Norsemen/Persian use some models from original glest! - -Tilesets: -========= -Tileset Jungle: by Titus Tscharntke(titi) & Philipp Tscharntke -Tileset Evergreen: by Titus Tscharntke(titi) -Tileset Autumn: by Titus Tscharntke(titi) -Tileset Desert2: by Idanwin and Titus Tscharntke(titi) -Tileset Winter: by Titus Tscharntke(titi) -Tileset Hell: by Titus Tscharntke(titi) -Tileset Mediterran: by Titus Tscharntke(titi) -Tileset Scurbland: by MadElf (improved a bit by titi) -Tileset Spring: by Philipp Tscharntke -Tileset Meadow: by Trappin ( with water from madelf ) - -Maps: -===== - conflict by ttsmj - domination_isles by mapmaker(from the glest forum) - one_on_one by original glest team ( but no longer in the game yet ) - overgrown_city by mapmaker and Titus Tscharntke(titi) - tropical_arena by mapmaker(from the glest forum) - tt_goldrush_v2 by Titus Tscharntke(titi) - waterworld by Titus Tscharntke(titi) - tropical2v2 by Titus Tscharntke(titi) - pot_hole original by glest team, improved by Trappin - 4kingdoms8kings by Eliminator ( little changes by titi ) - land_of_plenty2 by Eliminator ( little changes by titi ) - end_times original by omega modified by Trappin - eight_gradient by Trappin - wadi_nefud2 by Trappin - lau_lagoon by Trappin - redoubt by Trappin - megakill3vs1 by Enno Tscharntke - cauldron by Wciow - 6isle.mgm by Titus Tscharntke(titi) - eight_rivers.mgm by Eliminator - 4hills8kings.mgm by Titus Tscharntke(titi) - -Scenarios: -========== -m4_amazones by Titus Tscharntke(titi) -m4_amazones_light by Titus Tscharntke(titi) -m4_beehive_castle by Titus Tscharntke(titi) -m4_indian_attack by Titus Tscharntke(titi) -m4_kill_the_magic by Titus Tscharntke(titi) -m4_magic_can_do_it by Titus Tscharntke(titi) -m4_my_island by Titus Tscharntke(titi) -m4_norsemen_attack by Titus Tscharntke(titi) -m4_persian_conflict by Philipp Tscharntke -m4_waterworld_light by Titus Tscharntke(titi) -m4_waterworld by Titus Tscharntke(titi) - - -Credits go to: -============== -Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de) -Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com) - -The original glest team who made all this possible!!! - -Aminos for the indians and persian background music !! -Margaras for the egypt background music!! -manolo camp for the background music(norsemen)!! -http://www.burningwell.org who have nice free (public domain) textures! -Gameboy for the norsemen icons -Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction -My family, some friends and neighbors for the unit voices. -ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model. -Baida for the axe_thrower model (norsemen) -erdie (from http://www.freesound.org) for the autumn day sound -patchen (from http://www.freesound.org) for the autumn night sound -royal (from http://www.freesound.org) for the desert day sound -Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset. -dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds - -INFO: -Some source textures distributed with the tilesets(evergreen/autumn) are copyrighted by CGTextures.com. Permission to release these specific textures has been granted to the creator of these tilesets. -!!Textures downloaded from CGTextures.com DO NOT fall under any GPL or Creative Commons License by default.!! - -( !!! Texture Hint: Better use textures from www.burningwell.org which are really free to use (public domain)!!!) - - -All files are released under the Terms of the -Attribution-ShareAlike 3.0 Unported license ( see data_license.txt ) -