mirror of
https://github.com/glest/glest-source.git
synced 2025-08-30 11:19:48 +02:00
- bugfix for custom data path macro usage to avoid compiler errors
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@@ -500,6 +500,11 @@ void endPathWithSlash(string &path,bool requireOSSlash) {
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}
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}
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void formatPath(string &path) {
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replaceAll(path, "\"", "");
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replaceAll(path, "//", "/");
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}
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void trimPathWithStartingSlash(string &path) {
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if(StartsWith(path, "/") == true || StartsWith(path, "\\") == true) {
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path.erase(path.begin(),path.begin()+1);
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@@ -77,11 +77,11 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,bool
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#ifndef WIN32
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string mg_icon_file = "";
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#if defined(CUSTOM_DATA_INSTALL_PATH_VALUE)
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if(fileExists(CUSTOM_DATA_INSTALL_PATH_VALUE + "megaglest.png")) {
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mg_icon_file = CUSTOM_DATA_INSTALL_PATH_VALUE + "megaglest.png";
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if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png";
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}
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else if(fileExists(CUSTOM_DATA_INSTALL_PATH_VALUE + "megaglest.bmp")) {
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mg_icon_file = CUSTOM_DATA_INSTALL_PATH_VALUE + "megaglest.bmp";
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else if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp";
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}
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#endif
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@@ -202,15 +202,15 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,bool
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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GLuint err = glewInit();
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if (GLEW_OK != err) {
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fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
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//return 1;
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throw std::runtime_error((char *)glewGetErrorString(err));
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if (GLEW_OK != err) {
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fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
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//return 1;
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throw std::runtime_error((char *)glewGetErrorString(err));
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}
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//fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
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int bufferSize = (resW * resH * BaseColorPickEntity::COLOR_COMPONENTS);
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BaseColorPickEntity::init(bufferSize);
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BaseColorPickEntity::init(bufferSize);
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}
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}
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@@ -190,11 +190,11 @@ std::map<string,string> Properties::getTagReplacementValues(std::map<string,stri
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//const wchar_t *wBuf = &szPath[0];
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//size_t size = MAX_PATH + 1;
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//string appPath = szPath;
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mapTagReplacementValues["$APPDATA"] = appPath;
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@@ -215,20 +215,15 @@ std::map<string,string> Properties::getTagReplacementValues(std::map<string,stri
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mapTagReplacementValues["{APPLICATIONPATH}"] = Properties::applicationPath;
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#if defined(CUSTOM_DATA_INSTALL_PATH)
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mapTagReplacementValues["$APPLICATIONDATAPATH"] = TOSTRING(CUSTOM_DATA_INSTALL_PATH);
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mapTagReplacementValues["%%APPLICATIONDATAPATH%%"] = TOSTRING(CUSTOM_DATA_INSTALL_PATH);
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mapTagReplacementValues["{APPLICATIONDATAPATH}"] = TOSTRING(CUSTOM_DATA_INSTALL_PATH);
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//mapTagReplacementValues["$COMMONDATAPATH", string(CUSTOM_DATA_INSTALL_PATH) + "/commondata/");
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//mapTagReplacementValues["%%COMMONDATAPATH%%", string(CUSTOM_DATA_INSTALL_PATH) + "/commondata/");
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mapTagReplacementValues["$APPLICATIONDATAPATH"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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mapTagReplacementValues["%%APPLICATIONDATAPATH%%"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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mapTagReplacementValues["{APPLICATIONDATAPATH}"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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#else
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mapTagReplacementValues["$APPLICATIONDATAPATH"] = Properties::applicationPath;
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mapTagReplacementValues["%%APPLICATIONDATAPATH%%"] = Properties::applicationPath;
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mapTagReplacementValues["{APPLICATIONDATAPATH}"] = Properties::applicationPath;
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//mapTagReplacementValues["$COMMONDATAPATH", Properties::applicationPath + "/commondata/");
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//mapTagReplacementValues["%%COMMONDATAPATH%%", Properties::applicationPath + "/commondata/");
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#endif
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mapTagReplacementValues["$GAMEVERSION"] = Properties::gameVersion;
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@@ -278,17 +273,17 @@ bool Properties::applyTagsToValue(string &value, std::map<string,string> *mapTag
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// For win32 we allow use of the appdata variable since that is the recommended
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// place for application data in windows platform
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#ifdef WIN32
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TCHAR szPath[MAX_PATH];
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// Get path for each computer, non-user specific and non-roaming data.
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if ( SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
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TCHAR szPath[MAX_PATH];
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// Get path for each computer, non-user specific and non-roaming data.
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if ( SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
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NULL, 0, szPath))) {
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//const wchar_t *wBuf = &szPath[0];
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//size_t size = MAX_PATH + 1;
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//string appPath = szPath;
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replaceAll(value, "$APPDATA", appPath);
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@@ -308,20 +303,15 @@ bool Properties::applyTagsToValue(string &value, std::map<string,string> *mapTag
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replaceAll(value, "{APPLICATIONPATH}", Properties::applicationPath);
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#if defined(CUSTOM_DATA_INSTALL_PATH)
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replaceAll(value, "$APPLICATIONDATAPATH", TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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replaceAll(value, "%%APPLICATIONDATAPATH%%", TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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replaceAll(value, "{APPLICATIONDATAPATH}", TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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//replaceAll(value, "$COMMONDATAPATH", string(CUSTOM_DATA_INSTALL_PATH) + "/commondata/");
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//replaceAll(value, "%%COMMONDATAPATH%%", string(CUSTOM_DATA_INSTALL_PATH) + "/commondata/");
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replaceAll(value, "$APPLICATIONDATAPATH", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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replaceAll(value, "%%APPLICATIONDATAPATH%%", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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replaceAll(value, "{APPLICATIONDATAPATH}", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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#else
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replaceAll(value, "$APPLICATIONDATAPATH", Properties::applicationPath);
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replaceAll(value, "%%APPLICATIONDATAPATH%%", Properties::applicationPath);
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replaceAll(value, "{APPLICATIONDATAPATH}", Properties::applicationPath);
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//replaceAll(value, "$COMMONDATAPATH", Properties::applicationPath + "/commondata/");
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//replaceAll(value, "%%COMMONDATAPATH%%", Properties::applicationPath + "/commondata/");
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#endif
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replaceAll(value, "$GAMEVERSION", Properties::gameVersion);
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