From ff7828fa6fc0915680c258094479d539681150d9 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Fri, 20 Aug 2010 22:59:32 +0000 Subject: [PATCH] - more NULL checking for safer execution --- source/glest_game/network/connection_slot.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/glest_game/network/connection_slot.cpp b/source/glest_game/network/connection_slot.cpp index b7b214597..3e1614dc4 100644 --- a/source/glest_game/network/connection_slot.cpp +++ b/source/glest_game/network/connection_slot.cpp @@ -64,9 +64,8 @@ void ConnectionSlotThread::signalUpdate(ConnectionSlotEvent *event) { this->event = event; safeMutex.ReleaseLock(); } - semTaskSignalled.signal(); - SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__); + semTaskSignalled.signal(); } void ConnectionSlotThread::setTaskCompleted(ConnectionSlotEvent *event) {